

We spent a lot of time going over what made them tick, trying to make them feel more alive than your average NPC. They were static and flat, which isn’t particularly rare in this genre, as they are mostly there to fulfill a purpose and little else, but it was something we felt had a lot of room for improvement. One egregious example of this was-at least in our view-the NPCs. You just need to find it.)Īfter several sections of the game underwent a complete rework, other sections suddenly felt like they were “not good enough” anymore. Even if it looks like there’s no way forward, there is always one. For example, a lot of puzzles’ fail cases now trigger their own unique animations and some of them even involve plot consequences that lead to gameplay changes down the road! (But do not worry. We thought, “That’s it! This is what will bring our game to the next level!” and so in 2019, three years into development, we went ahead and began redesigning the way in-game combinations worked up until that point, i.e., essentially rebuilding 3 Minutes to Midnight from its roots.Īs a consequence of modifying the in-game logic, we now needed to write thousands of new dialogue lines for all the possible item/NPCs combinations, as well as create hundreds of new animations, many of them unique for very specific occurrences. One of the first pitfalls encountered was when we decided to eliminate the infamous “It doesn’t seem to work” sentences that have always bothered both new and old players alike. Thus, we looked for ways how we could improve our game and turn it into something more unique. However, over time, we started seeing the same flaws in our game as many other games of this genre face. (I know! Can you believe it?!) It’s 2023 and the game is still not finished! So, what happened?Īfter we presented our game at E3 in 2018, we were very confident about the game we had created. The initial release date was planned for early 2019. On Eddie’s first visit to the Bexhill Museum, the museum curator, Julian Porter, showed Eddie the real school badge for the actual Augusta-Victoria College for girls.Įddie wanted to shine a light on the existence of the real school which counted the goddaughter of Himmler, one of the senior members of the Nazi party, amongst its pupils.Did you know that back in 2016 when the original idea for 3 Minutes to Midnight was conceived, we had quite a different concept in mind? 3 Minutes to Midnight was supposed to be a linear game with one ending, one solution per puzzle, and approximately six hours of gameplay.
3 MINUTES TO MIDNIGHT CAST MOVIE
The movie is set in Bexhill-on-Sea, where Eddie Izzard’s family are from and where the star grew up.

What is Six Minutes to Midnight based on? Jim Broadbent, David Schofield, James D’Arcy and Celyn Jones are also attached to the film.Īndy Goddard described the film as "one of the most exciting things I’ve had to cast", and hopes that viewers will be just as excited to watch the young cast as the famous faces attached to the film. The film stars Eddie Izzard as Thomas Miller, Judi Dench as Augusta Victoria College’s governess, Miss Rocholl, and Carla Juri ( Blade Runner 2049, Wetlands) as the German tutor Ilse Keller. Six Minutes to Midnight has a star-studded cast. After Thomas is framed for murder, the film becomes a race against time for Thomas, who has to uncover Ilse’s real plans for the young girls before it’s too late. Whilst there, German tutor Ilse Keller grows increasingly suspicious of Thomas. The school is currently under very tight inspection due to the disappearance of Mr Wheatley, Thomas’ predecessor. It follows Thomas Miller, a teacher who has been employed at Augusta Victoria College.Īugusta Victoria College is a girls’ finishing school for daughters and goddaughters of Nazi elites on the south coast of England. Six Minutes to Midnight is set in Britain in 1939.
